.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old March 10th, 2001, 07:04 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Robo miners/Remote Mining maintenance Reduction

Add the Cargo ability to all of your remote mining components, like this:


Name := Robo-Miners I
Description := Robotic machinery which can mine asteroids or empty planets remotely, but this will decrease their value permanently. Only one ship at a time can use remote extraction in a sector.
Pic Num := 243
Tonnage Space Taken := 100
Tonnage Structure := 100
Cost Minerals := 800
Cost Organics := 0
Cost Radioactives := 200
Vehicle Type := Ship\Base\Sat
Supply Amount Used := 100
Restrictions := None
General Group := Remote Mining
Family := 30
Roman Numeral := 1
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Minerals Extraction
Tech Level Req 1 := 1
Number of Abilities := 2
Ability 1 Type := Remote Resource Generation - Minerals
Ability 1 Descr := Automatically mines 600 minerals from any asteroids or empty planets in the sector each turn.
Ability 1 Val 1 := 600
Ability 1 Val 2 := 0
Ability 2 Type := Cargo Storage
Ability 2 Descr := Can be used in place of cargo capacity in a transport.
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0
Weapon Type := None

Then give your transport hulls a reduced maintenance ability like bases have:

Name := Small Transport
Short Name := Small Transport
Description :=
Code := ST
Bitmap Name := TransportSmall
Vehicle Type := Ship
Tonnage := 300
Cost Minerals := 100
Cost Organics := 0
Cost Radioactives := 0
Engines Per Move := 1
Number of Tech Req := 1
Tech Area Req 1 := Ship Construction
Tech Level Req 1 := 1
Number of Abilities := 1
Ability 1 Type := Modified Maintenance Cost
Ability 1 Descr := Reduced performance requirements allow for 25 percent lower maintenance costs than a warship.
Ability 1 Val 1 := -25
Ability 1 Val 2 := 0
Requirement Must Have Bridge := True
Requirement Can Have Aux Con := True
Requirement Min Life Support := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines := True
Requirement Max Engines := 5
Requirement Min Engines := 1
Requirement Pct Fighter Bays := 0
Requirement Pct Colony Mods := 0
Requirement Pct Cargo := 50
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:58 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.