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Old March 25th, 2004, 10:49 PM
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Default TechGridder - will it be updated?

With the new abilities from 1.91, that is? Or at least just make the ability selector a combo-box where you can type in whatever value you want as well as select something from the list?

Also, it's a known issue that the program hangs if you try to grid more than 20 levels of something - but SE4 supports roman numerals of up to 30. Any chance of thaat being fixed?

I know, I was working on my own (somewhat enhanced, albeit one-dimensional and lacking support to read in se4 files) component modding tool, but I lost my C# compiler and besides, it would take a while to finish anyway! So I would like to see the TechGridder updated!
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