Re: State of the game: experience reports (long)
Another option for helping the AI maintain resources is to lower the number of ships allowed. Make it 100 or 150.
I always build storage but it is probably not needed, as SJ points out you can balance your builds to maintain an even resource flow.
Now if there was a little more variation in the cost of ships/components you may need storage. For example if cruisers hulls also cost 500 organics and 500 rads when you switched production you might need a reserve.
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