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Old May 2nd, 2004, 08:41 PM
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Ragnarok-X Ragnarok-X is offline
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Default need help, "possible" modding bug

Hi everyone.
Im modding my own "mod" since a few weeks, and until now i was able to hunt down almost every error or bug. But now im stuck. its about a component and its tech req.
Its nothing difficult, but it seems to be some kind of bug.


Name := Small Projectile Gun I
Description := Small sized projectile weapons used for basic troops.
Pic Num := 925
Tonnage Space Taken := 2
Tonnage Structure := 2
Cost Minerals := 16
Cost Organics := 0
Cost Radioactives := 5
Vehicle Type := Ftr\Trp
Supply Amount Used := 3
Restrictions := None
General Group := Weapons
Family := 7038
Roman Numeral := 1
Custom Group := 0
Number of Tech Req := 2
Tech Area Req 1 := Projectile Weapons
Tech Level Req 1 := 2
Tech Area Req 2 := Smaller Weapons
Tech Level Req 2 := 1
Number of Abilities := 0
Weapon Type := Direct Fire
Weapon Target := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng := 2 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type := Normal
Weapon Reload Rate := 1
Weapon Display Type := Beam
Weapon Display := 85
Weapon Modifier := -15
Weapon Sound := boom2.wav
Weapon Family := 711


As you see, this component needs two tech reqs which are both easy to get.


Name := Projectile Weapons
Group := Weapon Technology
Description := Weapons which fire projectiles at other ships.
Maximum Level := 5
Level Cost := 3500
Start Level := 1
Raise Level := 0
Racial Area := 0
Unique Area := 0
Can Be Removed := False
Number of Tech Req := 0


Name := Smaller Weapons
Group := Weapon Technology
Description := Normal ship based weapons miniaturized to fit on smaller vehicles.
Maximum Level := 5
Level Cost := 7500
Start Level := 0
Raise Level := 0
Racial Area := 0
Unique Area := 0
Can Be Removed := False
Number of Tech Req := 0


Now here is the problem: It simply doesnt work ! I can research whatever i want as long as i like to, the "small projectile gun" wont show up, not in the in-game-help or in the design screen.

As you may have noticed, its a figher weapon, and the tech area "smaller weapons" is needed for almost all fighter weapons. Strangly NOT EVEN ONE fighter weapon works, it somehow seems like the "smaller weapons" tech area is ****ed up, i can it research it as far as i want, but it will never give me any new tech.
I tried setting up a full tech game, but the weapons dont show up either.

Can someone help me ? Why doesnt it work ? There arent any typos, nor does the game put out any errors.


second one is easier:
I have a component which is 10k size and gives 85k cargo space. I have other components (unit launching) which all have like 40-60 k size and give only 60 k cargo space.

Now its like this:

4 x cargo compo = 260 kt space
1 x unit launching compo = 60 kt space


It should be obvious that you should use the "real" cargo compos on transports. Unfortunaly my AI dont get that, it uses satelite layers instead of cargo compos on all its transports hulls. Whats the problem here ?


Thanks !
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