Re: Suggestions for better AI resource management and better Ground combat
I prefer the "Resource extractors store resources" solution (a la SE3)
Even 2500 storage per facility would be enough to seriously boost the AIs storage capacity in the middle to end game.
I have mine set at 1000/1250/1500 for tech levels 1-3, but I haven't played much with it. (I'm pirates anyways, so I can't build extractors)
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Things you want:
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