July 16th, 2004, 01:43 AM
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Lieutenant Colonel
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Join Date: Dec 2000
Posts: 1,254
Thanks: 0
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Re: Space Empires 101 - Galactic Council
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Originally posted by trooper:
Alarikf,
You talk too much.
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That's been said before. You should see me when I get REALLY worked up about something.
I just hate to see a game 'fouled' or bad feelings engendered by my leaving, when I might've avoided this by leaving in a "better" manner. Not sure if that actually would have been possible, but that's my story and I'm sticking to it.
Quote:
Originally posted by trooper:
Alarikf,
Do what you think is best before leaving the game.
After all, it's just a game, and it's time for an alliance to win.
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Yes, and that, ironically, makes it all the more important that I make it perfectly clear that there was
1) no harm no foul - either intended or taken - by anyone, hopefully
2) I meant no disruption by my leaving - in or out of game
3) I REALLY thought that it made perfect sense to do what I did (ie: cede RCC to Thermolia) given what had gone on in the game earlier and the strategic situation. Again, my misperception.
Quote:
Originally posted by trooper:
Too bad if this victory is helped by player's abandonments.
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Well, my take is not that it is an "abandonment" but a political development. Politics is affected by "events" in reality - it's like the sudden collapse of the USSR or the revolution in France: no one could have predicted it, but it happened and it's a fact of life. I find it fascinating to examine how states respond to "big changes" like that - "something big happens that you aren't ready for, how do you deal with it?" And SEIV, being, partly, a strategic "simulation," is one way of observing such reactions.
Nevermind. I'm "talking too much" again.
Alarik
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