.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old April 8th, 2001, 03:21 PM
Alpha Kodiak's Avatar

Alpha Kodiak Alpha Kodiak is offline
Captain
 
Join Date: Jan 2001
Location: Chandler, AZ, USA
Posts: 921
Thanks: 0
Thanked 0 Times in 0 Posts
Alpha Kodiak is on a distinguished road
Default Re: Intel_Fix_v1 Mod, Comments Requested

In testing AIs, I have seen them make good use from resource stealing. Not so much from damaging an opponent, as getting the resources for itself. There were a couple of times when testing the Rage that resources were getting tight to the point where the build queues were having problems, when a resource stealing project would succeed and at least get a little more production going.

The project that I was most dissapointed in was crew insurrection. While it took a ship away from the other side, it didn't seem like the AI knew how to use it. Mostly, it just seemed to sit in one place for several turns until the other side brought around a force to destroy it. One time the Rage got a fully supplied attack ship deep in unprotected enemy space, with lots of unprotected colonies sitting around it. Turn after turn, it just sat there until finally a couple of enemy ships came along and attacked it. It defended itself and did some damage to their ships before it was destroyed, but I was disappointed that it neither tried to escape to my lines, nor did it try to attack the undefended enemy planets.
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)

Ursoids of the Galaxy, unite!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.