Re: Point Def. too tough against missiles-change it.
before 1.30 the AI was sitting duck for missles because that's was all you needed to take him out. Now its somewhat harder as the AI has better missle defense. I think if you reduce PD again the AI will again be handicapped. Now you launch your msls and then you have to close with beams etc weapons
and slug it out. The AI defense now makes you put these weapons types on your ships besides just loads of missles. If you mix ftrs & missles together some will get thru, but PD's should stop a good portion of msls,
or ftrs, I would look more at changing battle tactics and possibly designing an armored missle with a slight increase in defense against PDs, but to decrease PDs In my opinion would hamper the AI and a human player would just pound it again with waves of missles. Just my opions Mac
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just some ideas Mac
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