Re: Anybody using Ground Combat/Units??
"In my opinion, I believe that MM did the right decision: the core of the game is the
"Galactic Conquest" not the "Planetary Conquest".
But the most important bodies in the galaxy are the planets.
Nobody can oversea the fact that the ground combat system is just designed plain bad.
The first group of people dont bother at all with it, because its boring, cumbersome and not balanced.
The second group which likes to plan their wars and logistics on planets too, critisize MM for this design decision (I belong to this group)
And the third group does not pay attention to the problem at all as long as there is a new fancy-fizzi-super-cool-destroy-all-enemy-ships-at-once-cannon in the game, because they think that the a space 4x game should consist of gun whamming trough the galaxy.
IMO a good 4x game should consist of much more: a trade system (like civ, boo for MM), a diplomatic system (bravo for MM) a space combat system (bravo bravo for MM), a ground combat system (boo, boo for MM)
you know what I mean.
klaus
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