Things I don\'t like in Space Empires 4
I've been playing Space Empires 3 since 1997. Since then, I haven't tried any game that gives me as much satisfation. I can't wait for the official release of Space Empires 4. I've been playing the demo for weeks now and I love it. But there are some details that still bother me. Here's what I don't like (don't find realistic) in Space Empires 4 for now:
- Droping Troops: It's quite annoying not to be able to drop troops simultanously when you have more than one troop transport ship. My troops get annihilated by the planetary militias one wave after the other, even if they're supposed to be better equiped for attack and defense.
- Planet Construction: Planets with low populations, shouldn't be able to build as many infrastructures as they are doing now. There should be a limit on what a given number of colonist can build. For instance, any planets with less than 100M of population, shouldn't be able to build anything but a Space Port or a Ressuply Depot. Even if the queued items take longer to build on planet with low population, I think they don't take long enough to do so.
- Population Transports: It doesn't seem logic to me that nearly all (478M or more depending on the design) population of a small planet can be held and moved in a single medium population transport ship. There should be a limit on how many civilians can be moved/supported by one single ship.
- Renaming Solar Systems: You should be able to rename solar systems as you wish once you started a game.
That's pretty much it for now.
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