Re: Things I don\'t like in Space Empires 4
Master Bellisarius.
I liked the old system also more than the new.
But I understand the design reason behind the new system:
-component hit points
in SE3 every component had 1 HP. And 1 Space yard could construct/repair a certain amount of components per turn.
In SE4 components have different amounts of hippoints. To let a space yard construct 1 component per turn would mean in SE4 that you could construct a 1000 HP superarmor component in the same time as a level one cargo container with 5 HP.
You know what I mean?
So MM decides to develope an alternative in constructing ships.
Personally my credo is: Dont fix a unbroken system. So I think that it was a failure to change the construction system.
But who I am to critisize the MM gods?
klaus
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