It\'s a Mystery
Why we know so much about the events in the game. I contend that we need more mystery and randomness.
1) Why is it that we know so much about a race upon first contact? We have yet to establish communication and we know what they look like, what systems they claim, and even a breakdown of attributes.
2) Why is it we can predict the exact turn a research project will be finished?
3) If there is a random event, we KNOW it's a bad one, (the exception is the lucky colony ship that gets Zapped to a clean slate system). I miss Monsters/Derelict ships(MOO).
4) I like the Idea that SOME races are unpredictable, but it seems they all act about the same. They lack differentiation.
5) The Tech Tree is always the same. You can plan your research out till your Home Sun Explodes.
6) Repeat after me.......Funny warp holes ALWAYS lead to a Black Hole, sorry if this spoils it for some.
7) All neutrals have about the same tech level.
I Like the Game. I want to Love it.
"Well, as long as people are still having permiscuous sex with many anonymous partners, while at the same time experimenting with mind expanding drugs in a consequence-free environment, then I'll be sound as a pound."
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