Space Stations--Pros/Cons
Pro-Supplies: I will build a space station as a forward base/defense point in a system near my frontier. I then run my explorer ships back to it, merge into a fleet and then separate on the next turn. Both the station and my ship(s) now have full supplies.
Pro-Defense: They make good early warp point monitors until satellites can be researched.
Pro-Construction: The only way to get extra space yards, since planets can now only have one.
Con-Immobile: While I agree a space station should not be able to go flying across the universe (unlike the Death Star), I do believe that they should have movement capability in tactical combat. Not equivalent to a ship's movement, put enough to keep between a ship and a planet.
Con-Placement: Multiple space stations near a planet should be evenly distributed around it, not grouped near one another.
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