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Old November 20th, 2000, 03:07 AM

great.throwdini! great.throwdini! is offline
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Default Bug(?): Finite Resources and Map Generation

Potential issue:

Playing "Ancient" Quadrant style with finite resources, I get two behaviors:

(1) If the map is generated before the game is started, all planets receive 1kT values in minerals, organics, and radioactives -- no variation; and

(2) If the map is not pre-generated (and instead generated after starting the game), planets receive variable Ratings in minerals, organics, and radioactives.

I am assuming that the second behavior is what should happen, whether or not the map is pre-generated -- anyone else notice this odd behavior?
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