Some issues with fighter combat.
Having just received the full Version today, I decided to try out some things in the simulators. I created a group of 100 large fighters which all had a shield generator III. (Although, this seems like a waste of 4 kt, as all capital ship weapons do more than this much damage.) When attacking a ship with massive anti-proton beam XII's, the beams killed approximately 10 fighters in each shot. I have no problem with the point defenses taking out multiple fighters, as that is what they are designed for, but a ship-killing energy beam should not in my opinion, kill more than one fighter at a time.
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