.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #31  
Old December 4th, 2000, 11:11 PM

James Sterrett James Sterrett is offline
Sergeant
 
Join Date: Feb 2000
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
James Sterrett is on a distinguished road
Default Re: Maintenance Formula

Not sure of the entire answer to your questions. 8)

I'd be happy to let seekers go after sat in part because I assume sats do not maneuver much, if at all. (Or at any rate that's a Handwavium means of explaining why the seekers can take on sats but not fighters).

Fighters use weapons of a smaller class than the sats do; allowing the sats to be immune to weapons that they can themselves fire creates an assymetry that you described how to exploit. IMO it would be better if that particular assymetry wasn't there.

I don't find the battle pods concept a bad one for the game in principle, given its limitations (lack of strategic and tactical flexibility, compared to a ship - but cheaper! Humans can make you pay for using this tactic, and if the AI paid more attention to warp point defences, it might too. 8)


Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:13 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.