.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #19  
Old December 13th, 2000, 07:38 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Getting a fight out of the AI

You guys may be interested in a mod I am making. It will contain a lot of new techs and some changes for the existing ones.
Here are some new techs:
- 15 levels of Multi-phased shields
- Phazors
- Kinetic Studies racial trait (has kinetic weapons that do more damage on the longer distances, and kinetic technology that has inertial stabilizer and nullifier)
- Plasma Cannons (after Meson BLaster)
- Gauss Cannons (after Uranium depleted cannon)
- Quantum Pulse Torpedoes and Atom-x Torpedoes
- Laser Weapons and Laser Combat Sensors

These are just some of the things that are already finished, tested and balanced. There is lot more to be done, but I will wait for the MM to post new patch first (there are some important changes that will effect my mod). Also when I do all the techs, I will tweak AI to use them.
You may have noticed that lot of my techs so far are MOO2 oriented. I guess 100000+ hours spent on it got me.
When it is all finished, I will send a copy to Hadrian to post it on hyperionbase.com, so you will be able to get it there.

Feel free to give some comments or new ideas.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.