.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old December 12th, 2000, 10:43 PM

Arc.Smiloid Arc.Smiloid is offline
Private
 
Join Date: Nov 2000
Location: Edmoton, AB, CA
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Arc.Smiloid is on a distinguished road
Default Area effect weaponry....

Is it possible to create weapons that deal damage in a bLast area like a grenade? Or even weapons that deal damage to everything in an indiscriminate line from the attacking ship?

The weapons would deal a large amount of damage in the direct attack area and splash lesser damage into adjacent areas. (Cut a swath into fighter formations)

Of course such weapons of massive and utter destruction would weigh hundreds of kT and cost even more (massive radioactives cost/upkeep? I really do mean MASSIVE!!)

Terrible ROF of course, but awesome range. My idea is that any ships in the target area should get a turn to try and run away as the weapon powers up (poor static defences).

It would take some time to balance properly, but would prove to be a wonderful addition to the game.

Huge weapons of mass destruction is a Science Fiction staple!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:45 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.