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Old December 21st, 2000, 09:33 PM

Kimball Kimball is offline
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Default Stellar Manipulation Mods

I took the time to put all of the stellar manipulations into their own tech areas. Warp point, storm etc... now have their own removable areas. The "stellar manipulation" tech area no longer exists, it has been divided into 8 tech areas including "multiple resource production" for the Monolith Facility. I also renamed the stellar manipulation components. For example, Gravitational Condenser is now "close warp point," making it easier to identify components.

I created the new tech areas because my co-workers do not like to play with warp point manipulation, but they still like storm manipulation.

You may want to modify tech area costs, I didn't mess with that.
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