Re: Game Strategies
I like most of the ideas presented, but I'll add one more. I personally invest in Intel almost as much as research. I NEVER research the other planet types, 'cause once I meet an AI (usually by about turn 25), I usually have enough intel to do Crew Insurection (or whatever it's called). This Intel operation seems to be effective 99% of the time and will yield you the enemy techs cheaply. The only trick is to get them to a ShipYard that you own, then analyse them.
Using this tactic, I rarely ever have to research the AI standards like Projectile Weapons, Propulsion, Fighters, or Point Defense. I then can put all my research into the areas that the AI doesn't use, like Stellar Harnessing.
My 'staple' research projects are Stellar Harnessing, Missle, Shields, Storage and Point Defence - I just steal most everything else early in the game (before turn 100).
My basic strategy is expand to every planet you can, protect the strategic Warp Points, and research HEAVILY. Let's face it, technology RULES in this game - those with the best techs usually win.
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