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Old April 4th, 2001, 05:20 AM
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Daynarr Daynarr is offline
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Default New quadrant mod posted

FYI I have posted my Quadrant Mod I have promised a while ago. It contains a huge number of new systems and changes most of the old ones. I have also made changes to planet composition distribution so that rock planets show up mostly near the stars, while ice/gas giant planets show up farther away from the start. There are 2 new star types as well - Red Dwarf and White Giant. Of course, there is a lot more but I don't want to spoil things - its more fun to find them out yourselves. With this mod you will really feel like you are exploring the galaxy (a little advertising won't hurt) .
Installation:
Just unzip the file in the SE4 main folder and start new game. For those that use other mods, unzip in that mods folder (for example - unzip to SE4\TDM-Mod Pack folder if you have TDM Mod Pack installed)


Some things you need to know about this mod:

- This mod changes all the quadrant types included in the original game. That means that you can start game in cluster quadrant and all the systems that come with this mod will be included (you don't need to use only the new quadrant that comes with this mod). This also means that this mod is not compatible with any other quadrant mod posted.

- This mod is compatible with TDM Mod Pack and should be compatible with any non-quadrant mod posted so far.

- The black holes are a rarity (mostly only 1% chance to show up). That makes this mod AI-friendly (even in ancient quadrant).

- This mod has been in beta-testing for a while now so there should be no problems with it.
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