controls...
i played the demo game with my friends and we were able to grasp the gameplay in less than half an hour. i also started scouring the web with info and strategies about mule.
i am relieved by the funcionality of the mouse in space horse after playing older clones of mule. my only minor gripe is that other human plyers have to use the keyboard on the main navigation screen (ie, selecting plots, assigning horses). players need individual controls only when in a screen where they are, at the same time, active.
will we be able to costumize the controls? i hope you can address the mouse issue in a patch or better yet, included in the retail product.
good luck! i cant wait to play more!!!
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