Re: what the heck is this
Your flagellants would have an additional magic resistance (+2) due to your astral skills and increased attack (+3) due to your fire skill.
With astral and fire of 9 you will have flagellants with +3 MR, an automatic twist fate (first hit is a miss) +4 attack and burning weapons (remember that flails have two attacs - each will strike enemies with fire). Devastating I assure you.
A God of the sky (Air 4+) would protect the flagellants from incoming missiles. Very useful when you have no protection to speak of.
[ September 20, 2003, 09:06: Message edited by: Kristoffer O ]
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