Questions about Illwinter, the company
While we have a bunch of Illwinterized people roaming the new forum, I will take advantage of this rare situation to ask somes questions which always teased me. Feel free to not respond, if there is secret facts about it.
How IW is organized, as a company with full times employees, or is it still a garage studio, with benevolents people burning all their spare time to develop a game (and have a work outside).?
Does a dedicated artist works for IW, or is it more some freelances hired from time to time?
How many devs there is in the team? Johan, Kristopher, anybody else?
Are the beta testers friends of the IW team, or are they choosen amongst venusian or altarian population?
Do you eat pizza when you code?
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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