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Old October 1st, 2003, 12:00 PM

Pocus Pocus is offline
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Default Re: Wish List: targetable spells

Quote:
Originally posted by Psitticine:
Oh, Last minute thought: I have seen the spell-casting AI conjure things in back that can't seem to make it up to the front line in time to be a part of the battle. That particular problem is the only thing I've found I don't like, but it might be a part of the fact I lean too heavily on Conjuration research. They may just not have anything better to do at those points beause I haven't researched them the spell options, but I can't say for sure. (It'll take more playing to find out . . . yeah, that's a good excuse to play more . . . )
there is a similar syndroma in doms I, when you want your mages to cast safely spells. Generally, for summons, you have to move them forward a bit, and take some risks with enemy fire.

another issue too:

will the AI use gems when the combat can be won otherwise? I encourage you especially to cast call of the wild / call of the wind on a big enemy army (or target one of your own with an horror, phantasmal army, or any other unaligned spell). Will they waste gems in big spells (even if scripted) and will they try to handle the menace without too much spending?
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