Re: Player controlled battles???
Player controlled battles?
Yes and No, or , rather, both please!
In pre-info-age eras, communication was difficult and you'd only get news of a won or lost battle days, weeks or even months later.....so the present DOM system of reporting battles is realistic.
HOWEVER, what about when the pretender is present on the battlefield? - the pretender is in a position to fight the battle and makes the decisions - he/she should be able to direct battles in situ
Either that, or more flexibility/options in battlefield deployments
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