October 24th, 2003, 08:30 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Player controlled battles???
Quote:
Whoa, a whole lot of anti-critique critiques.... Which can be summed up as "Shuddup, especially if you haven't been here as long as we have, and you're not a buddy of the devs". This is the kind of atmosphere I was refering to as it feels very inflexible and somewhat hostile.
I am not married to the devs to care where and what they spend their time on.
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I will try not to read anything into YOUR comment but in general Im alittle afraid we might be seeing some of the pros and cons of going "professional". With Dom 1 we had the feeling of a garage business by friends of ours. With Dom 2 I think we are going to see more "if I pay this much for a game then....." arguments.
Also, dont necessarily take things as being snide. The fact that things have been discussed to death before IS a fact. One which it would be good to know. Especially with reference to googling for the old conversations. And the fact that there is a large contingent of players who loved Dom 1 shouldnt be a surprise so suggestions that turning Dom 2 into something else could almost (ALMOST) be considered trolling if not done delicately.
[ October 24, 2003, 19:34: Message edited by: Gandalf Parker ]
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