Re: Player controlled battles???
I think Zerger is trolling, exaggerating and/or just doesn't appreciate many of the interesting things about Doms. At least, his negative comments are simply incorrect and inflamatory.
It would be nice to eventually see some diplomacy and other suggestions. For instance, I like the idea of allowing modders to invent damage types, so they could do their own wep/armor effects without bothering those who don't like it. And, I would enjoy the option of being able to control one commander per battle in single-player mode. Eventually, if you guys feel like it.
Moreover, it sounds to me like Doms II does add several nice features besides more spells and units. A nicer interface, improved AI, more victory condition types, game system refinements, etc.
PvK
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