Re: A quick question about Man
So it's the same in Dom II - ok. But could you tell us why Man has so many units only recruitable in their capital? And is that fact open to re-consideration?
I think the main problem (for Man & perhaps C'Tis) is that if you want to use your home province troops you are forced into taking a high administration castle. That's the cost here. Your pretender's abilities and dominion are limited because of what seems to me to be a somewhat random decision to make not one, but two of your best troop types in your home province, not to mention mages for Man.
I think it's totally reasonable to have a high-end unit type and or an elite mage built only in your capital - just like Abysia, Pythium, Ulm, Arco, Pangaea, Vanheim, Jotunheim, and Marignon. All of these have maybe one unit type and or one or two elite mages limited to their home province. C'Tis seems excessive, having 2 elite troop types, and Man seems even more excessive, having 2 elite troop types and all their mages.
So is there a reason for this? Is there a corresponding advantage to the disadvantage of having to take an (expensive in design points) high admin. castle in order to field your best army? If so, what is it? And finally, is there a chance this will change?
p.s. BTW I agree that Knights are more cost effective than Knights of Avalon, which makes large-scale production of the latter redundant. In that case, could Wardens be produced outside of the capital? There's no redundancy with an existing unit there - Man's Infantry (aside from Wardens) isn't very good.
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