October 8th, 2003, 12:24 AM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Damage Types: Pierce, Slash, and Crush
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Originally posted by Maelstorm:
Long and pointless post, licker.
This idea about weapon damages is brilliant.
If you do not like it, that is your personal problem.
The fact is, that it would raise the quality of the game, if this system would be added.
Just my 2 cents.
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Short and pointless post Maelstorm. The idea about weapon damages is not brilliant. If you like it, that is your personal problem. The fact is, that it would lower the quality of the game, if this system would be added.
Just my 2 dollars.
Sigh... Hey its all personal opinion anyway, no one post is any more or less pointless than any other. Besides I think I made it clear that the system is a pretty good one, just not one that I feel is needed or necessarilly a boon to Dom. If this system or one like it finds its way in I won't be disappointed (unless its butchered in its implementation), quite the contrary, I'll be happy that there was some discussion about it before hand so that any potential kinks and balance issues could be addressed beforehand.
Some of the worst additions to games are those that get trumpeted by the board crawlers, who no matter what they want to think about themselves, are not representative of the total pool of players enjoying the game. Anyway, lets not get off on a tangent here, and lets not get snippy with each other. If you got a question or a comment about the system all the better, if all you want to do is bash on those who have a differing opinion, well that's fine too, I can handle it
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