.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #29  
Old October 18th, 2003, 07:13 PM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: A question about bless effects

Quote:
Originally posted by st.patrik:
quote:
Originally posted by st.patrik:
Now here's the question: does berserk make you berserk? i.e. aside from the stat modifications, does it make you forget what you were doing and charge toward the enemy? I have this vision of a bunch of white centaur archer/priest commanders getting blessed and then running toward the advancing Ulmish infantry in a fit of berserk rage, only to get decimated.
I don't think this question ever got answered [even if there are no more white centaurs]. Can anyone say if the way things work mean that blessed troops of a nature-strong pretender will rush at the enemy, ignoring all orders? If so it seems like a major liability to me, rather than an advantage.

also, in Dom I bless effects were applied to priestly commanders. Is that the same in Dom II? If so, the effect I'm asking about would be an even bigger liability.

As long as you have not been damaged there is no chance that you will go berserk, unless someone cast the spell growing fury. After you have been blessed you behave like any other unit with the berserk fx.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.