BUYING INFO ON PROVINCES
BUYING INFO ON PROVINCES
Know all about spies and scouts in DOM1, but.....
can this be simply yet elegantly refined to add more depth to army composition, unit types etc etc.
EG before you attack anyone, you gather intelligence on a variety of subjects....terrain, army, units leaders etc etc.
This determines your force mix....one of the strong points of DOM is its vast array of units from heavy to light, infantry, cavalry etc etc.
It would be more realistic to see a distinct connection between army composition and the task at hand eg conquering a province, defending, patrolling....
Say invading a province: if you had better info on terrain (supposing terrain & vegetation does have an effect on combat) you could choose primarily cavalry or infantry or missile troops suited to the objective
Your scout could be tasked to gather geographical, unit, leadert etc info.
Scout could enter a "Tavern" where this info is bought (war is expensive!)
Conversely, there could be higher penalties for not taking the trouble to gather info
PS: On leaders, this info could be the basis to bribe them or not!
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