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Old December 10th, 2003, 11:57 AM

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Default Re: Newbies and Confused People - Look Here!

Quote:
Originally posted by HJ:
A few additions & questions, if you don't mind, Saber.

How does "Stealth" work - hold down while clicking - hold down what?
You hold down CTRL while moving a commander from one province to another and instead of "Sneak" orders, which use stealth, it changes to "Move" to allow taking over of a province if the target province is enemy or independant.
Quote:
I thought all units recover from fatigue at a 5pts per round, even when below 100?
Fatigue only recovers with a reinvigoration item or ability if they are below 100 Fatigue. Reinvigoration is in addition to the "Unconscious" recovery of 5 Fatigue a turn.


Quote:

Faerie queen also heals afflictions.
Faerie Queen, National Specific Hero(s) and anything with a "Heal Troops" ability. I am not sure but I believe I've had an affliction healed via the "Heal" spell during combat.

Quote:
How do I find magic sites? - However, at level-2 Thatamurgy you get searching spells, - searching spells are also found in other schools, such as conjuration, not only in thraumaturgy.
Conjuration:
Death (Dark Knowledge)
Water (Voice of Apsu)
Water [All Elemental, Water Province only] (Voice of Tiamat)

Evocation:
Astral (Astral Probing)
Astral [All Friendly Dominion] (Strands of Arcane Power)

Thamaturgy:
Earth (Gnome Lore)
Air (Auspex)
Fire (Augurgy)
Nature (Haruspex)

Blood:
Blood (Bowl of Blood)

Quote:
Isn't trampling damage linked to difference in size, and not the size itself?
From the FAQ:

Quote:
Trampling always succeds. Troops with high defense (not counting shields) can avoid damage, but always take at least one point (IIRC).
Trample damage is armor-piercing and size dependant (dmg=size*4 IIRC).
High size difference allows several tramplings in one turn.
Thus; a Size 6 (The largest in the game) unit cannot be trampled. Also units of equal or higher size cannot be trampled. Thus Knights and Horsemen (Size 3) are an effective Anti-trampler vs Minotaurs (Size 3) but would still be run over by anything larger.

I don't believe it is the size difference; or doesn't seem to be. Just harder to trample larger units because they fill up more squares as small units, thus overall less trample damage.

[ December 10, 2003, 10:08: Message edited by: Zen ]
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