
November 3rd, 2003, 12:39 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by Alneyan:
I would like a confirmation: is Dominions AI cheating? I would tend to believe it is not the case. If so, Dominions AI is really not that bad, and is one of the few AIs that does not rely on extra resources to provide a challenge. And I will be then in the side of "The AI isn't that bad, really".
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The AI is not cheating on normal level. At higher levels it gets more design points and earns more money. Thats about it.
I got an idea regarding AI dependancy on LI when I was away. Vacations are 'foyson' for the mind.
Regarding fort construction. I'm not sure how the AI works, but where would you build a fortress? Consider fort type, nation, geography, income, resources etc.
What is the most important matter? How should they be weighted? How much shall current wars affect the spending of time and money. What army should build the fortress?
I wouldn't mind a numerical evaluation of this such as:
Castle cost / 2 < Income + res + gem income x 25 + neighbors x 5
Add a couple of other conditions.
Just to make you think. Eventually it might result in something good.
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