
November 5th, 2003, 03:34 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by cpbeller:
but they could change their "personalities" mid-game though?
if so, impressive....
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Let me add: "Depending on the situation" after your question. That is what was asked for Dominions. (That is the same for you Von Schmidt) Games with "personalities" exist, the problem being to script for a single person a working AI able to anticipate and outsmart the player (that is, able to change its tactics and priority, or personality, during the game, depending on what is going on), and even without using plain cheating. (Say, omniscient AIs)
I never liked Warlords myself, but this AI is said to be good. Then you are right, it comes close to what was asked, with a less complex game. 
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