quote:
Aren't you getting any help from your mines? I usually see the AI send in minesweepers and combat ships to the same spot in the same turn but rarely in the same group? Maybe you will get lucky and a mine or two will take down some shields/crew quarters
Hehe

Mines don't usually cripple a ship when you've got 500 mines per sector

I just get a message every two turns "9 Phong ships have been destroyed"
The enemy minesweepers will kill 105 mines each when they actually arrive.
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have you tried using LC's for capture instead of ES/FG'? Put shields on them and with the extra capture units you might not need as many as with es/fg's
The reason I need so many ES/FGs is cause the enemy DN has a terribly strong shield, and my accuracy at range 1 is 50%. I need that many ships just to carry DUCs so I can breach his shielding and try to kill the Self-destruct before the combat ends.
The reason why I dont plan to use LC's in that role is cause I don't have many (see first post) but I've got lots of ES/FGs sitting around from the beginning of the game. (And I don't have funds to scrap and rebuild - 102% of my minerals go to maint & mine building)
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BTW are you fighting tactical or strategic? If you are fighting strategic, have you tried setting your tachyon ships to "point blank range"?
Tactical all the way. I just love flying my ships around and changing tactics & trying to cover a crippled ship's retreat & stuff
[This message has been edited by suicide_junkie (edited 24 April 2001).]