
January 14th, 2004, 07:58 AM
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Re: Blessing Effects and National/Theme Starting Spells
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Originally posted by UbdU:
Sorry for my ignorance; I am still learning the game. What does "Sabbath/Communion" mean in the context of the above sentence?
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Don't be sorry My English professor would cry at the monstrocity we have here, so it's as much my fault as yours.
Sabbath/Communion is a game mechanic that when Sabbath (or Communion) Master is cast they are the leader of a group of casters that are pooling their magic to make it stronger. Why they are interchangable is because Communion is an Astral Spell while Sabbath is a Blood spell.
When Sabbath/Communion Slave is cast, they are the slave in the communion.
When a unit is the Sabbath/Communion Master they recieve +1 to all magical paths (Any magic they have, including Holy/Unholy) for 2 slaves, +2 for 4 slaves, +3 for 8 slaves, +4 for 16 slaves (etc) in the Communion. Also any spell that is cast by the Master the fatigue is equally distributed among the slaves. (Please note: When any unit gets 200+ Fatigue they start getting afflictions and potentially die)
You can have more than one Sabbath/Communion Master in a Communion as well as any number of slaves (though you may see why you would want an multiple of 2).
Example: 2 Astrologers (3 Astral, 1 Water Each) cast Communion Master while 4 Mystics cast Communion Slave.
Suddenly the 2 Astrologers have 5 Astral, 3 Water each, and when they cast spells the fatigue is given to the Mystics (who can still cast spells btw)
I hope you can see the uses of this, especially when you look at the spell lists. Also remember, that having a higher magic skill than the spell costs reduces it's fatigue cost (Per your manual) so this can also be a factor in using communion/sabbath.
So in that context (With Machaka) having alot of different but low magical skills on their mages makes them versatile, but won't allow them to cast the better/more powerful spells because they don't have blood/astral as one of them (thus they can't lead a communion/sabbath). Also you will note other portions of the guide will say "Cheap Sabbath/Communion Slaves" or "Expensive Sabbath/Communion Slaves" this is regards to how much gold it costs to produce someone with a single path in either Astral of Blood to use in a communion.
Did that answer you question?
Edit: Massive Update soon that will cover nearly all the nations/themes. I've been having some writer's block and there is alot of information to sift through while trying to just break down the strengths and weaknesses. Apology in advance . Changed Communion/Sabbath, I almost never use more than 4 so it slipped my mind it was a log instead of a multiple. And by my spelling, still very tired 
[ January 14, 2004, 09:27: Message edited by: Zen ]
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