.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old April 25th, 2001, 10:36 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Ship Design Questions, Weapon Picks

You are right about the concept of the weapon picks and you can design different ships for under and over 400kT, but .....
the problem is that the AI will not stop to build the ships under 400kT even in the later game, which might not be very reasonable. So I would recommend that you make a design for up to 600kT, which still may be useful with full technology and another design for 800kT and above (battleships and dreadnoughts). You have the possibility to design special attack bases too.
And don't forget to include an weapon pick for the very beginning of the game: that is either CSM or DUC.
Hope this helps you.

[This message has been edited by Q (edited 25 April 2001).]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.