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Old December 2nd, 2003, 12:43 AM

Aetius Aetius is offline
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Default Re: Nation/Race Guide

Quote:
Originally posted by Gandalf Parker:
Very hefty request. This game is a great game for the reason that everything in it can generate pages and pages of discussion on its pros and cons. Check the threads here. Single nations have generated pages, much less trying to discuss all 17 of them, AND the various theme which can add half a dozen completely new set of pros and cons to a nation.

I dont mean to put you off but any answer is likely to generate a flood of different answers. If you dont mind a suggestion Id say try playing them all. Seriously. Have fun discovering little advantages and disadvantages. If anything seems to be either "automatically good" or "automatically a rotten choice" then come back and ask about it. those are fun discussions.
I will admit it is a hefty request, probably too big. However, having played many games, losing the majority to the AI, it seems that I must be doing something wrong. Primarily I play as Marignon and it seems to be extremely difficult to win as this nation, which is part of the fun .

However, it seems to me that the more humanistic races, i.e. Pythium, Marignon, Man, have a serious disadvantage, unless like Ulm they can tolerate having a negative dominion scale. It seems that Abyssia, Emor, Jotunheim, et al. have big advantages by being able to take large negative scales, especially Emor, without having to suffer any of the consequences.

So if anyone out there wants to advice me on how to set up a winning Pythium, Marignon, or Man I am ready to listen.

[ December 01, 2003, 22:45: Message edited by: Aetius ]
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