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Old December 10th, 2003, 02:41 AM
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Default Mod Compatibility Thread

If you are planning on making some sort of mod, please consult this thread!

Dominions II has unit and equipment numbers, and for two mods to be used concurrently (assuming that is possible) these numbers must not overlap. So, before you make a mod, check this thread to see which numbers are reserved, and post the number range you intend to use.

For example: I plan to use Unit# 10000-10999. Anyone can use whatever numbers they want, but unit numbers in that range may conflict with mine.

If anyone (devs, for example) know what numbers are valid (up to 2147483647, perhaps?), that would be quite useful in this thread...

-Cherry

P.S. I suggest that nobody use numbers below 10000 for anything, because the devs are quite prolific about adding new content, and it would be annoying to them if they had to worry about conflicting with player mods.

[ December 10, 2003, 00:46: Message edited by: Saber Cherry ]
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