.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old May 2nd, 2001, 10:38 PM

jc173 jc173 is offline
Sergeant
 
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
jc173 is on a distinguished road
Default Re: AI construction problem

That's interesting, maybe I should watch the AI's closer in my games. In some ways it makes sense to have a reserve in case something happens, but having a reserve buffer equal to your maintenance cost is probably overkill. I haven't run into anything like this, but I have a lot more storage modded into my game. Using ideas from another thread I set it up so that the resource extracting facilities, space ports, resupply depots, and space yards can store resources in addition to the dedicated storage facilities. Works out pretty well and now the AI gets some decent storage without needing to build a lot of resupply bases or extraction colonies on large planets.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:13 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.