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Old May 3rd, 2001, 07:33 AM

Aussie Gamer Aussie Gamer is offline
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Default Re: Missiles: Do they ever miss???

I think that we have agreed to disagree about certain aspects of missiles and jammers.

But it looks like it would be OK if Aaron said yes to making missile system modifiable to allow those who want to, to turn on the ECM V missiles.

I agree though about making the missiles harder to hit than fighters, < a flak gun can kill a fighter easier than a sidewinder>.

This would by the way, then allow for the ECM and sensors to play apart in the game against them.

I think that missiles:
1. Should be effected by ECM and sensors,
2. Not be effected by distance <adjust as they go>,
3. Harder to hit than small fighters, and
4. Higher tech missiles have a bonus to hit.<new components>
5. Speed should be at least 10...

This would allow a realistic combat, make it hard for point def to shoot them down, they may still miss and are still make them a powerful weapon.

[This message has been edited by Aussie Gamer (edited 03 May 2001).]
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