.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #25  
Old May 3rd, 2004, 12:03 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Alexander\'s ever-expanding Tome of Knowledge

FORWARD, MARCH:

Not a combos per se, but something rather interesting to know:

The common behavior for troops with melee and missile weapons (ex legionaries) are to use them as infantry, and order them to hold&attack or attack closest.
It results often in the troop engaging the enemy, and firing a volley of pilum in a suboptimal manner (sometime they dont, sometime only the Last line fire, etc.)

Now use them as archers. Order your legionaries, or javelin thrower to fire. Just that, fire.
What will happen? If they have ammo and an enemy in range, they fire. Each time. Its a great improvement compared to the standard behavior.
If they dont have enemy in range, or dont have any more javelins, they move to close and engage the enemy. For archers it is somehow problematic, for legionaries, its what you want.

So try this order, you will see that you get far more pilums and javelins thrown, and they still act as infantry after.

As I said, a very small trick...
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:12 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.