Possible 1.35 Fighter/Shrine Bug
Here is an interesting save game with a possible bug. Player 1 and 5 are about to have a rather large 200+ fighter battle over Planet Fbebe IX. Player 5 has a number of shrines which are giving bonuses. The wierd thing is this - Player 5's fighter Groups are getting tremendous bonuses from the shrines (possibly stacking them?) Anyway, the to hit bonus for the figher Groups actually INCREASES as the range increases?? With the shrines giving the figher Groups bonuses, Player 1's fighters were slaughtered and only inflicted 1% casualties even though they were evenly matched in numbers and technology. Any thoughts?
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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