
January 14th, 2004, 11:12 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Unit abstraction?
Quote:
Originally posted by CarlG2:
Hey Zen,
Thanks for the follow-up.
I think that reasonably sized forces can be put together via the abstraction that you use.
I believe that an army of 20,000 troops represents a good-sized mustering, and I wouldn't expect that most hosts would get a lot bigger than that (especially when one considers that you could have multiple armies of that size running around). From my reading on the game (and limited playing of the demo) it seems like an epic host in the hundreds of thousands (say 1,500 to 2,000 or more units) could be put together at great cost, as well...but doing so would really focus your power in one location, which would greatly reduce your forces across a larger front.
Again, I appreciate the feedback.
Good gaming,
Carl G.
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Imagine 700.000 undeads moving thru the land, as a kind of sea of rotting flesh? Because if you are ok with the scale 1 unit = 100 beings, then you can sight on big AI games Ermorian armies of 7000 units...
I dont know at which point dominions crash, but I think some of us witnessed Ermorian armies of more than 10.000 units!
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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