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May 6th, 2001, 10:50 PM
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Sergeant
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Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
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Re: docking escorts
To solve the speed problem, make thier Engines per move 3-5, and their max engines = to (Engines per move x Max speed wanted for Ion engines), just make sure in the AI_Design_creation.txt that fighters hull size is limited so they won't use the new bigger design, and a new "fighter" entry is added with the appropriate sizes and movement requirements (FYI Desired Speed/Max Speed does NOT refer to actual speed, but instead to the number of engines to use. And total movement point can't go over 255 or you get a range check error).
To solve the lifesupport/cockpit problem do this: For your new design set requirement for bridge and lifesupport to 0, or at least the cockpit. Add a requirement of 1 crew quarters. Add a new componet that in it's description says it's the command center/short-term crew quarters/lifesupport for these new smaller vessels... make it 5 tons or whatever, and give it the abilities of a crew quarters. Problem solved (you can still use lifesupport if you want, say require 2 or 3 of the 1 ton componets).
[This message has been edited by Trachmyr (edited 06 May 2001).]
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