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Old May 1st, 2001, 06:43 PM

Jason2 Jason2 is offline
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Default The AI and Colonization... a question

How hard would it be to program the AI this way:

Checks each planet for resource percentages - any that are over a hundred percent gets colonized and the highest percent gets that resource mine (plus Shipyard, Port, Resupply if the first colony for that world).

If there are no resources over a 100% then the AI builds research and intelligence in equal measures (always building whichever is currently less).

I tend to colonize this way and it has always led to a fairly efficient empire.

I have seen the AI make incredibly dumb choices about how to colonize and thought the idea above sounded simple enough to code... of course, I am not a modder. So any thoughts? Has this been tried?

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