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Old January 27th, 2004, 04:45 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Ashikaga Shogunate mod v1.01

Quote:
Originally posted by Potatoman:
1). Yamabushi Monk's prot is reduced, price raised.
This one looks a bit better now. He's fragile with only 7 protection, but is workable now. You might want to compare his stats to Mictlan's jaguar warriors to get an idea of the cost he should be.

Quote:
2). Samurai Bowman changed to use composite bow for balance reasons, despite the thematic inaccuracy- Daikyu were often described as "great war bows" and were very large. This will be changed again when equipment modding becomes possible.
Consider that a long bow could be 6 feet long though, and is made out of hardwood that I'm not sure is available in Japan.

Quote:
3). Genin and Chunin now fight with poison daggers. The siege engineer skill is not possible to mod in yet, but the flavor text has been changed.
They still have a bane dagger. You might want to give the Genin two poison daggers and ambidexterity 3 if possible.

Quote:
4). Jonin's resource cost has increased but his stats and attack remain unchanged. His expense is great, and compared to similarly priced Vans he lacks protection, priestly power, weapon length, and is extremely vulnerable to projectiles. Cheap ranged units like archers or slingers decimate Groups of Genin and Jonin with suprising ease.
I haven't played much with Vanheim, so I'm not really up to speed on their units, and was going from memory. I had forgotten about their priest abilities.
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