.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old May 11th, 2004, 03:00 AM

Aetius Aetius is offline
Private
 
Join Date: Sep 2003
Posts: 30
Thanks: 0
Thanked 0 Times in 0 Posts
Aetius is on a distinguished road
Default Re: Wish List

Quote:
Originally posted by Chris Byler:
You can also estimate the resource richness of a province by its terrain. Forests and mountains have more resources than farmlands or plains.
I was aware of that and I suspect that it may be part of the problem since it seems that most of the Feudal provinces are on grasslands, thus low resources. Of course this is only based upon my observations I have not tested this hypothesis.

Quote:
Originally posted by Gandalf Parker:
But the advantage of some of the nations is their spys or information granting dominion which allows them to make better choices in that area
Good advice. However my intent was to express that I think it is logical that provinces that are capable of producing resource costly units have adequate resources to do so. Not necessarily on a 1-1 unit per turn ratio but 1-2 or even 1-3 would be reasonable. What I object to are situations were you have 1-6 or greater ratio of units per turn to build a knight.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:08 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.