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Old February 2nd, 2004, 12:00 PM

General Tacticus General Tacticus is offline
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Default Re: ulm help

A few more tips with Ulm :

- if AIs are giving you trouble, you might try finding some cheap indy troops to buy in bulk and parade along your borders, just so the AI don't all declare war on you, thinking you'll be easy to beat. They just don't seem to understand that your infantry is worth 3 of theirs any day, and they end up ganging up on you almost by accident...

- A rainbow pretender is my favorite choice for Ulm, as you don't really need a SC for early expansion, and you can really use an extra boost in research/site searching and item forging.

- Knights are very expensive and easy to lose. They can be very useful if you use them right, but you might want to save them until you get a little better at the game. You don't really need them as Ulm.

- Ulm's crossbows (arbalest really) have a very slow rate of fire, and can easily kill your own troops. Unless I know I'm going against heavily armored opponents, or ones with lots of hp, I don't build them. Cheap indy archers will serve you much better (The 3 resource shortbows are my favorite, or longbows if I find them). If you can, build a fort in a province where you can recruit them.

- Heavy infantry is what will win your battles. I favor the 24 resources morningstar+shield one against AI, and the 18 resources one against indies at the start. You need enough numbers not to get mobbed, which is why I don't go for the more expensive ones.

- You can do without mages, although the right mage casting the right spell will certainly help.
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